Dino's Ultima Web Directory

Contents

Ultima Classics Revisited

Ultima Classics Revisited is a series of planned remakes. Akalabeth has been rewritten and does not need the original game files, but Ultimas 1-6 which will also be remade will require the files of the original files.

Akalabeth Remake

Minerjr has remade Akalabeth already, and is working on a further remake with better graphics, though the last site update dates back to 2002. At his Akalabeth Remake Home Page, you can download his remakes as well as the graphics patch for Akalabeth using Serpent Isle graphics and the original game.

Aklabeth

Among Paul Robson's SDL Games is an SDL remake of Akalabeth.

Akalabeth for Mobile Phones

A rewrite of Akalabeth has been developed for Java-compatible mobile phones.

Ultima 1 - A Legend is Reborn

The Ultima 1 remake was one of the first Ultima remakes, definately the most popular, and possibly the one that inspired many of the others that there are today. Back in the day, it was the only remake that had released three technology demos of its beautiful game engine, with wonderful landscape and a small plot to keep it from getting boring.

Unfortunately, it was cancelled on 3rd January 2003. Working under the shadow of possible consequences from EA was too much to bear. The team then abandoned all Ultima connections and began working on "Era" (see spinoffs page), but that, too, was cancelled.

Enilno

This remake of Ultima 2 takes the name of the Quicksword, the most powerful weapon in the original game. The remake was originally called Enildo, but this mistake was eventually corrected. First led by Sage and planned to use its own engine, Enilno will be instead developed by the Titans of Ether, since the team disbanded and Sage joined the Titans.

Ultima 4 - The Dawn of Virtue

This remake was one of the most promising remakes, along with Ultima 1 - A Legend is Reborn and Ultima 5 - Lazarus. A demo was promised in December 2001, but it was never released, as the team kept insisting on adding features and postponing the release to when there were enough features.

The site unexpectedly went down in September 2004, and a farewell notice was posted on the 17th of the same month:

The Ultima IV: The Dawn of Virtue project was started in 2001. After nearly three years of communication with Electronic Arts Inc. to seek legal permission for the project, they have told me they cannot grant it. Therefore, Ultima IV: The Dawn of Virtue is canceled and the project is closed.

I am extremely disappointed with this turn of events. Ultima IV: The Dawn of Virtue was a project I was very passionate about and on which I had worked arduously.

Espoo, Finland, September 17, 2004,
Jaakko Peltonen

Avatarship

Avatarship is an Ultima 4 remake for Neverwinter Nights, which was completed some time ago. While its home page is dead, the Avatarship NWVault page still exists, and you can download it from there.

Ultima 4 Reborn

Ultima IV Reborn is another Ultima 4 remake for Neverwinter Nights; very little is known about it at the moment and not many people know about it (it isn't listed in many Ultima sites). Judging by the comments, this remake deserves much better popularity.

Ultima 4 - Virtue of Humility

Ultima 4 - Virtue of Humility is a rewrite of Ultima 4 in DarkBasic, and its name comes from an optional module that was added to the game. Although this remake has long been completed, it continues to be updated with additional enhancements.

Ultima 4 Multiplayer

Ultima 4 Multiplayer aims to bring Ultima 4 into the multiplayer world.

Ultima 5 - Lazarus

Ultima 5 - Lazarus is finally complete, after 5 and a half years of development. It did what the more largely anticipated Ultima 1 - A Legend is Reborn could not - reach the finish line. After releasing two demos in a short span of time in 2004, Lazarus was officially released on 22nd December 2005.

Ultima 5 for NWN

The same person who wrote Avatarship was about to begin an Ultima 5 remake when his site was lost and nothing more was heard from him. All that were ever released of this remake were a few screenshots... nine, if I remember well.

Ultima 5 for Morrowind

The website for Ultima 5 for Morrowind went live in February 2005. Little is known about this project as it appears to be still in its early stages, but you can already read something about the development of various aspects in the mod.

Ultima 5 for TI Calculators

David Randall is working on a remake of Ultima 5 for TI calculators. I have added a page about his remake to centralise information about it.

Ultima 6 Project

The Ultima 6 Project works in close collaboration with the Lazarus project and also some "Team Elemental". They have already released a demo.

Ultima 6 Online

Ultima 6 Online was the first fan-made online Ultima, and is already playable online.

The Complete Ultima 7

Little is now known about this project. Its team planned to remake both The Black Gate and Serpent Isle. As far as I can remember, nothing was ever released for this project, other than a barren website. If I remember correctly, the project died in the year 2000.

Ultima 7 - Agape

The authors of the demo of Ultima 8 for Neverwinter Nights decided to abandon remaking Ultima 8 when they realised that a remake for the game (Ultima 8 - Exile) already existed. Instead, they took up the task of remaking Ultima 7 under the name 'Agape'. However, this didn't work out either, and the project died in October 2004. Major Error took over the Ultima 7: Agape project, but nothing is known about current development.

Ultima 7 Remixed

Mike Morrato was remaking Ultima 7 using Neverwinter Nights. Soon after his website moved to a new host, however, it went down and nothing more was heard from him.

Labyrinth of Worlds

Labyrinth of Worlds is a remake of Ultima Underworld 2 with such things as 3D models and a different GUI. The feel of the game is being kept as close to the original as possible, but this remake is not going to be as faithful as Exult, especially as far as graphics go.

Ultima 8 - Exile

Many people know that Ultima 8 was a buggy game, sometimes annoying with jumping puzzles, and very hard to run on modern operating systems. Corvwyn began remaking Ultima 8 to remake the game with better graphics, better gameplay and a better overall plot. The project was cancelled in 2006.

Ultima 8 for NWN

The Red Mage had released a demo of Ultima 8 for Neverwinter Nights, but renounced remaking Ultima 8 when he discovered that the Exile project already existed. The project resurfaced in September 2006, after the Exile project had been cancelled.

Alter Ultima 9

This was the first form of the Eriadain project, using different RPG Maker versions. Two demos were released, using RPG Maker 1995 and 2000 respectively. The project eventually evolved into Eriadain for Neverwinter Nights, until it was cancelled entirely.

Alter U9 has now been adopted by the Ultima Orphanage.

Ultima 9 - Eriadain

Eriadain began as Alter-U9, and then moved on to Neverwinter Nights. The plan for this project was to use the original Bob White plot, which was omitted from the original Ultima 9. It was cancelled on 13th August 2004.

Eriadain has now been adopted by the Ultima Orphanage.

Ultima 9 - Redemption

Redemption began under the lead of Avatus. Problems arose when he left; the team lost motivation and the project was heading for a fall. In September 2004, however, Corv from Ultima - The New King offered to join forces, and the two teams merged to form the Titans of Ether.

Ultima 9 - Infinity Eternal

The author of this remake used to work with Redemption, but he eventually left to start his own project. While Redemption focuses on a totally new game, Infinity Eternal is more focused towards remaining faithful to certain parts of the plot of the original game, yet correct the flaws that haunted it.

© by Daniel D'Agostino 2002-2007
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