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[W][R]Ultima 6 Project Milestone 4 Released and other Ultima news.

19th January 2008 by Petrell

Ultima 6 Project Milestone 4 has been released.

Written by Jesse 'Zephyr' Strachman
Saturday, 19 January 2008

It is with much pleasure that I announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 4 for Dungeon Siege 1 (PC and Mac).

Some things to look forward to in this release:

Numerous enhancements to the core gameplay such as:

If you want to mirror this 375MB download, please feel free to do so and post the link in our forums so we can update this news article with your mirror. At the moment, here is/are the only location(s) from which you can download M4 are :

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to give us kudos, or (heaven forbid) want to tell us what you really think, as always you can find us lurking about in our forums. That is, when we're not busily scratching away at building Milestone 5.

Also Corwin at RPGWatch has had change to interview the co-lead producer of the U6 Project Jesse 'Zephyr' Strachman.

Recently, I had the opportunity to ask the co-lead producer of the U6 Project Jesse 'Zephyr' Strachman a series of questions as they're working hard towards the release of their next milestone. After the tremendous success a couple of years ago of U5-Lazarus, there has been growing interest in this second remake using the Dungeon Siege engine.

Elsewhere in Ultima community:

Spyder at The Titans of Ether has yet again posted screenshots of another piece of Moonglowian architecture made by him. This time they show some kind of large manor house with four towers and roofed balcony.

Forgotten World Project has released one of the music pieces written by team composer Sounddreamer. It's called "Time Travel".

According to latest news at Ultima IX : Infinity Eternal website, the project and the team are still alive and kicking. Although things in real life, like MartinLoki having a baby and Thepal getting married and started teaching last year (Congratulations for both!), have slowed the project down, significant progress has been made over the past two months. He also posted a WIP screenshot of Valorian Isles. As a side note for those who might be interested : the team still looking for World-builders, Writers (Dialogue/books/quest), Music Composers, 3D and 2D Artists, Face Creators (in Oblivion) and Scripters to fill their ranks.

Ranman continues to make steady progress with Ultima V for Ti Calculators. According to him the game will be finished before the end of February -- by direction of his wife. Changes since last update:

In his blog, Blogging Ultima, Ophidian Dragon has finished Pagan in just 6 days. He's also pretty much done with Runes of Virtue 2 as he prepares to enter games final dungeon, The Stygian Abyss.

Gordon McNutt has posted release schedule for Nazghul 1.0. According to it, the Nazghul 1.0 is set to be released on May 26th, exactly five years from the day the project was registered on SourceForge.

Iris2 Testshard map has been updated and has been Testshard has been named Iris:4 Kingdoms.

Additional news from Aiera:

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