Hawkwind from the Forgotten Worlds project reports that their team has managed to decode the file format for the models used in Ultima 9. They have released a new 'screenshot' with the following description:
"After spending a lot of time on decoding the file formats, we finally managed to unravel the file format for the models used in U9. The picture below shows a render scene from blender, a 3d modeling program using the models and textures from Ultima IX Ascension. We are using a self-written Python script to import models to blender where we can pose and modify them."
The Forgotten Worlds project has also extended its team openings.© by Daniel D'Agostino 2002-2020