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[W][R]Forgotten Worlds decoded U9 models file format

28th October 2006 by Dino

Hawkwind from the Forgotten Worlds project reports that their team has managed to decode the file format for the models used in Ultima 9. They have released a new 'screenshot' with the following description:

"After spending a lot of time on decoding the file formats, we finally managed to unravel the file format for the models used in U9. The picture below shows a render scene from blender, a 3d modeling program using the models and textures from Ultima IX Ascension. We are using a self-written Python script to import models to blender where we can pose and modify them."

The Forgotten Worlds project has also extended its team openings.

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