Matching Locks and Keys
| Most keys are
found near the locks that they open. Some of the spares you pick
up are worthless, or duplicates of each other, or redundant to another
means of unlocking a door. These tables can help you identify the
"keepers".
Note: You can copy and paste these tables into a spreadsheet. Example: Suppose you want to find the key that opens the Mad Mage's back door. In the list of Locks it's #2. In the grid below find Lock #2 and follow the row to the right. Wherever there's an "X", that Key can be used to open it. |
| Key | |||||||||||||||||||
| Lock |
1 |
2 |
3 |
4 |
5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| 1 |
|
||||||||||||||||||
| 2 |
X |
|
X | X | X | X | X | X | |||||||||||
| 3 | X | X | |||||||||||||||||
| 4 | X | X | X | X | X | X | X | ||||||||||||
| 5 | X | X | X | X | X | X | X | ||||||||||||
| 6 | X | X | |||||||||||||||||
| 7 | X | X | |||||||||||||||||
| 8 | X | ||||||||||||||||||
| 9 | X | ||||||||||||||||||
| 10 | X | ||||||||||||||||||
| 11 | X | X | |||||||||||||||||
| 12 | X | X | |||||||||||||||||
|
LOCK |
LOCATION |
NOTES |
|
1 |
Britain, Miller's house | Someone claimed to have found this key |
| 2 | Paws, Mad Mage's back door | |
| 3 | Moonglow, Heartstone cave (thanks, Kitjara) | Or use Silver Key in Watcher's mouth |
| 4 | Yew, shack to southeast at 3°38"N, 20°1"W | It's empty |
| 5 | Yew, Vasagralem's back door | |
| 6 | Yew - chest in pirate camp to north at 26°39"N, 42°3"W | Key #15 nearby |
| 7 | Wrong, door into corridor leading to "pool room" | |
| 8 | Raxos' house | Or bribe a guard |
| 9 | Free the Silver Serpent | Or get key from pirate's body |
| 10 | Destard - door from Pew room to Saphera's room | |
| 11 | Terfin, room to the right after passing through entry portcullis | Or use Blue Button in room across the hall |
| 12 | Terfin, door after teleporting to second dungeon section. | Or click crooked painting |
| Wrong, chest in trench near Montego's cell (slave trader) | Use green button to sound alarm. When you return, chest is open |
| KEY | LOCATION |
|
1 |
Despise - chest in hidden corridor off dining room |
| 2 | !Moonglow, cave near cemetery south of the city |
| 3 | Wrong, entrance room on table under book |
| 4 | Wrong, Binding Circle room in passage out of your cell |
| 5 | Wrong, Barracks room after going through first trench |
| 6 | Minoc, Raxos' house |
| 7 | Covetous, exit room on table by skeleton |
| 8 | Minoc, Rom Baro's wagon |
| 9 | Trinsic, when you rent a room at the Inn |
| 10 | Valoria, by Jordan's body |
| 11 | Destard, used to release Bane (the prisoner) |
| 12 | Destard, room with the Red Skull |
| 13 | Destard, taking key from pedestal opens the floor |
| 14 | Destard, chest on balcony overlooking pew room |
| 15 | Yew, under pillows in pirate tent at 29°1"N, 42°29"W (Lock #6 nearby) |
| 16 | Terfin, room where valve drains pool |
| 17 | Terfin, cell with 2 skeletons |
| 18 | Britain, Provisioner (Silver) - use Gringolet to remove display case |
| 19 | Britain, Provisioner (Iron) - use Gringolet to remove display case |
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