Dino's Ultima Page

Ultima Web Database 2

Result Summary

Exult

About

Exult is the masterpiece that inspired all the other SDL-based engines. After having started off as a humble viewer of the Ultima 7 game world, it quickly evolved into a complete engine for Ultima 7, along with many improvements. Development on Exult is complete, and development is now concentrating on improving minor things with Exult itself, developing Exult Studio and developing Pentagram (below) for Ultima 8.

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Ultima IX: Infinity Eternal

About

The author of this remake used to work with Redemption, but he eventually left to start his own project. While Redemption focused on a totally new game, Infinity Eternal was more focused towards remaining faithful to certain parts of the plot of the original game, yet correct the flaws that haunted it.

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Ultima V: Lazarus

About

Ultima 5 - Lazarus is finally complete, after 5 and a half years of development. It did what the more largely anticipated Ultima 1 - A Legend is Reborn could not - reach the finish line. After releasing two demos in a short span of time in 2004, Lazarus was officially released on 22nd December 2005.

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Avatarship

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Avatarship is an Ultima 4 remake for Neverwinter Nights, which was completed some time ago. While its home page is dead, the Avatarship NWVault page still exists, and you can download it from there.

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Ultima 5 for NWN

About

The same person who wrote Avatarship was about to begin an Ultima 5 remake when his site was lost and nothing more was heard from him. All that were ever released of this remake were nine screenshots..

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Ultima Classics Revisited

About

Quoting this piece of news from The Ultima Codex:

This short-lived, ambitious project by prmths aimed to create engines, compatible with most modern operating systems, for the first six Ultima games (and Akalabeth). It... fell short of that goal, disappearing shortly after the release of a beta version that fully supported Akalabeth and partially supported Ultima 1.

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Ultima 8 - Exile

About

Many people know that Ultima 8 was a buggy game, sometimes annoying with jumping puzzles, and very hard to run on modern operating systems. Corvwyn began remaking Ultima 8 to remake the game with better graphics (using the Neverwinter Nights engine), better gameplay and a better overall plot. The project was cancelled in 2006.

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Alter Ultima 9

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This was the first form of the Eriadain project, using different RPG Maker versions. Two demos were released, using RPG Maker 1995 and 2000 respectively. The project eventually evolved into Eriadain for Neverwinter Nights, until it was cancelled entirely.

Alter U9 has now been adopted by the Ultima Orphanage.

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Ultima 9: Eriadain

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Eriadain began as Alter-U9, and then moved on to Neverwinter Nights. The plan for this project was to use the original Bob White plot, which was omitted from the original Ultima 9. It was cancelled on 13th August 2004.

Eriadain has now been adopted by the Ultima Orphanage. There were also a set of 49 surviving screenshots at UltimaDot, but those can now only be seen here thanks to the Internet Archive.

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Ultima 7 Remixed

About

Mike Morrato was remaking Ultima 7 using Neverwinter Nights. Soon after his website moved to a new host, however, it went down and nothing more was heard from him.

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The Complete Ultima 7

About

Little is now known about this project. Its team planned to remake both The Black Gate and Serpent Isle. As far as I can remember, nothing was ever released for this project, other than a barren website. If I remember correctly, the project died in the year 2000.

The only surviving item from this project is this title graphic from their website that I kept over the years.

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Akalabeth Remake

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Minerjr has remade Akalabeth already, and is working on a further remake with better graphics, though the last site update dates back to 2002. At his Akalabeth Remake Home Page, you can download his remakes as well as the graphics patch for Akalabeth using Serpent Isle graphics and the original game.

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Aklabeth

About

Among Paul Robson's SDL Games is an SDL remake of Akalabeth.

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Akalabeth for Mobile Phones

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A rewrite of Akalabeth has been developed for Java-compatible mobile phones.

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Ultima 1 - A Legend is Reborn

About

The Ultima 1 remake was one of the first Ultima remakes, definately the most popular, and possibly the one that inspired many of the others that there are today. Back in the day, it was the only remake that had released three technology demos of its beautiful game engine, with wonderful landscape and a small plot to keep it from getting boring.

Unfortunately, it was cancelled on 3rd January 2003. Working under the shadow of possible consequences from EA was too much to bear. The team then abandoned all Ultima connections and began working on "Era", but that, too, was cancelled.

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Enilno

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This remake of Ultima 2 takes the name of the Quicksword, the most powerful weapon in the original game. The remake was originally called Enildo, but this mistake was eventually corrected. First led by Sage and planned to use its own engine, Enilno will be instead developed by the Titans of Ether, since the team disbanded and Sage joined the Titans.

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Ultima 4 - The Dawn of Virtue

About

This remake was one of the most promising remakes, along with Ultima 1 - A Legend is Reborn and Ultima 5 - Lazarus. A demo was promised in December 2001, but it was never released, as the team kept insisting on adding features and postponing the release to when there were enough features.

The site unexpectedly went down in September 2004, and a farewell notice was posted on the 17th of the same month:

The Ultima IV: The Dawn of Virtue project was started in 2001. After nearly three years of communication with Electronic Arts Inc. to seek legal permission for the project, they have told me they cannot grant it. Therefore, Ultima IV: The Dawn of Virtue is canceled and the project is closed.

I am extremely disappointed with this turn of events. Ultima IV: The Dawn of Virtue was a project I was very passionate about and on which I had worked arduously.

Espoo, Finland, September 17, 2004,
Jaakko Peltonen

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Ultima 4 Reborn

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Ultima IV Reborn is another Ultima 4 remake for Neverwinter Nights; very little is known about it at the moment and not many people know about it (it isn't listed in many Ultima sites). Judging by the comments, this remake deserves much better popularity.

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Ultima 4 Reborn

About

Ultima IV Reborn is another Ultima 4 remake for Neverwinter Nights; very little is known about it at the moment and not many people know about it (it isn't listed in many Ultima sites). Judging by the comments, this remake deserves much better popularity.

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Ultima 4 - Virtue of Humility

About

Ultima 4 - Virtue of Humility is a rewrite of Ultima 4 in DarkBasic, and its name comes from an optional module that was added to the game. Although this remake has long been completed, it continues to be updated with additional enhancements.

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Ultima 5 for Morrowind

About

The website for Ultima 5 for Morrowind went live in February 2005. The site doesn't seem to exist, but I haven't checked whether the project still exists elsewhere.

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Ultima 5 for TI Calculators

About

David Randall recreated Ultima 5 specifically for TI calculators. I had created a page about his remake to centralise information about it.

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The Ultima 6 Project

About

The Ultima 6 Project worked closely with Team Lazarus and some Team Elemental, and became the second major Ultima remake (after Lazarus) to reach completion.

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Ultima 8 for NWN

About

The Red Mage had released a demo of Ultima 8 for Neverwinter Nights, but renounced remaking Ultima 8 when he discovered that the Exile project already existed. The project resurfaced in September 2006, after the Exile project had been cancelled.

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Ultima 7 - Agape

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The authors of the demo of Ultima 8 for Neverwinter Nights decided to abandon remaking Ultima 8 when they realised that a remake for the game (Ultima 8 - Exile) already existed. Instead, they took up the task of remaking Ultima 7 under the name 'Agape'. However, this didn't work out either, and the project died in October 2004. Major Error took over the Ultima 7: Agape project, but nothing is known about current development.

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Labyrinth of Worlds

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Labyrinth of Worlds is a remake of Ultima Underworld 2 with such things as 3D models and a different GUI. The feel of the game is being kept as close to the original as possible, but this remake is not going to be as faithful as Exult, especially as far as graphics go.

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Ultima 9 - Redemption

About

Redemption began under the lead of Avatus. Problems arose when he left; the team lost motivation and the project was heading for a fall. In September 2004, however, Corv from Ultima - The New King offered to join forces, and the two teams merged to form the Titans of Ether.

After 12 years in development, the Titans of Ether also gave up on Ultima 9: Redemption and cancelled the project in December 2016.

The soundtrack [Spotify | YouTube] for Ultima 9: Redemption, composed in 2006-2008 by Matti Paalanen while the project was in the hands of the Titans of Ether, has survived.

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The Titans of Ether

About

The Titans of Ether used to run the Ultima 9: Redemption and Ultima: The New King projects for many years. I December 2016, Ultima 9: Redemption was cancelled, and the Titans embarked upon a new project called Corven - Path of Redemption, which isn't Ultima-related. They have since rebranded to Lycantic.

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The Gate of Sosaria

About

A rename of Ultima 1 that was cancelled in February 2014.

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Pagan-NWN

About

Pagan-NWN is a recent remake of Ultima 8 using the Neverwinter Nights engine. It was started sometime in 2010, and had most of the areas mapped using the NWN toolset. It is currently inactive, the module as well as several screenshots were uploaded to Github on 20th March 2014 to make it available to the public.

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Ultima 7: Blackrock

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Ultima 7: Blackrock was a project using the Exult engine which aimed to remake The Black Gate and Serpent Isle, adding the long-forgotten Serpent Isle original plot and elaborating on elements in The Black Gate that could have been expanded further.

From their website:

What is Ultima 7: Blackrock?

Ultima 7: Blackrock is a project to addon to and expand the story and game world of the Ultima 7: Black Gate and Ultima 7 Part Two: Serpent Isle games. It elaborates on a lot of "what if" scenarios in both games, adding to an already very open pair of games. It also adds a few new plot elements and twists into the storyline of the two games and brings a lot of elements from previous Ultima games back into the story.

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uUltima

About

This is a remake of Ultima 1 using the Unity game engine. It began in March 2017 and was announced to the public in April 2017. The following features are planned (quoting the uUltima website):

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Ian-Albert.com

About

Ian Albert's site has computer-generated Ultima 6 maps and Ultima 7 maps (both BG and SI). There is also an Ultima 6 Minecraft Conversion.

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© by Daniel D'Agostino 2002-2019
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